Halo Infinite’s campaign will receive a number of fixes and improvements as part of the mid-season update expected to be released on February 24.

While the update focuses mostly on the game’s multiplayer, developer 343 Industries said in a blog post that players will “see multiple improvements in the campaign experience”.

Though it was otherwise quite vague, 343 said the update would address issues with Achievements not unlocking and returning to the game via Quick Resume, adding that “the team has been working on a handful of fixes for campaign since launch and there will be more on the way.”

343 also shared some of the changes coming to multiplayer, starting with general network improvements that were outlined earlier this month by lead engineer Richard Watson.

It also ensured that anti-cheat improvements will be made and that even more are on their way.

Certain first-person animation glitches that cause framerate stutters will also be ironed out in the update, alongside other stability and performance issues that have been reported to 343.

Finally, the range of the Motion Tracker in Big Team Battle will increase by 33%, from 18m to 24m based on a recommendation through community feedback.

The complete list of patch notes will be released alongside the update on the Halo Support site.

IGN said Halo Infinite was “amazing”, as “after six years, it was fair to wonder: did Halo still belong in the ‘Best Shooter’ conversation? And would I still care about it? I am both relieved and delighted that Halo Infinite emphatically answers both questions with a resounding yes.”

Ryan Dinsdale is an IGN freelancer who occasionally remembers to tweet @thelastdinsdale.

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