Sony is spending its morning providing updates and reveals to seven indie games coming to PS4, PS5 and/or PSVR.

On the PS Blog, Head of PlayStation Indies Shuhei Yoshida introduced the mini-event. This is a developing article, and we’ll be adding new details throughout the next few hours, so make sure to check back frequently.

Teenage Mutant Ninja Turtles: Shredder’s Revenge

Tribute Games has announced that Master Splinter will be a playable character in its retro beat ’em up. Describing the character as a ‘must have’ for the game, Tribute’s Eric Lafontaine explains that that Splinter is “calm and collected in his movements – but not slow,” designed to reflect his passive nature in the TMNT cartoon, but allowing him to take part in the action.

Splinter has a cane that opens up bouncing combos, can bite, and has a ranged flying special attack. He also has a special move based on the opening credits of the 1987 animated series, “in which for a few frames we see Splinter shattering a bunch of wooden boxes with all fours.”

The game will arrive on PS4 later this year.

Moss: Book 2

The sequel to the beloved PSVR action puzzler had already been announced, but developer Polyarc announced new details.

Moss: Book 2 will look to build on the sense of outsized scale that the first game brought, putting you in larger areas and including “expansive multi-dimensional puzzles and platforming challenges.” That will be facilitated by adding seamless cuts with no load time, meaning you can get around large spaces without motion discomfort.

Areas will also be available to revisit, allowing you to rinse each one for collectibles and secrets at your own pace. Rooms may also change as the game goes on, offering new perspectives that can allow you solve otherwise hidden puzzles.

Animal Well

A pixel-art 2D game with “the sensibilities of a survival horror”, Animal Well is a new PS5 game from solo developer Billy Basso. Basso is deliberately vague about the game’s contents, but points to have puzzling, platforming, and horror elements, without being any of those game genres in and of itself.

The game appears to revolve around a map that can be travelled across and relearned as you discover new abilities or items. “You explore a surreal interconnected labyrinth that is absolutely loaded with secrets,” writes Basso. “It has a map that is not nearly as big as some games, but it aims to be much denser.”

Basso estimates the game will take 15-20 hours to complete, but many more to complete 100% – and hints at a third layer of “far more obscure puzzles, whose existence will be unknown to most.”

The game doesn’t yet have a release date, but should be released by the end of 2022, or early 2023.

Joe Skrebels is IGN’s Executive Editor of News. Follow him on Twitter. Have a tip for us? Want to discuss a possible story? Please send an email to newstips@ign.com.

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