But will it be a cloud version?
No Man’s Sky is coming to the Nintendo Switch, which many people — especially those who’ve played the ambitious spacefaring saga on other platforms — are a little sceptical of. How are they going to fit an entire procedurally-generated galaxy in the comparatively tiny Switch?
Hello Games’ Sean Murray took to the studio’s blog to detail the process behind the game’s development, including the fact that it’s been worked on in secret for years:
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