“It’s possible that some of these combos have never actually been done before now”.

Street Fighter II, as we know, got ported to a lot of machines – even ones which perhaps weren’t up to the task of actually playing the game properly, like the Game Boy.

With its monochrome display, feeble processor and two (count ’em) buttons, it was far from the ideal platform to host Capcom’s cutting-edge one-on-one fighter – but that didn’t stop the Japanese company from comissioning a port, because the Game Boy market was huge.

Read the full article on nintendolife.com

Leave a Reply

Your email address will not be published.